Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

Key Design Principles

Separation of Concerns

Every division has one function. Intel gathers information; Operations uses it. Logistics fuels Operations; Command coordinates them all.

Chain of Communication

Information should always flow up from Scouts/Logistics → Intel → Command, and down as directives to Operations and Divisions. Upward flow = raw data and status. Downward flow = decisions, priorities, and standards.

Redundancy

Each critical role (Defense, Intel, Logistics) should have at least one assistant or understudy—so one offline player does not cripple the system.

Transparency

Pseudo‑public threads for reports; private threads for analysis. Everyone should be able to see the data, even if only officers interpret it. Reports and dashboards should default to visible to all members unless there’s a concrete counter‑intel risk.

Standard Interfaces

  • Input/Output expectations must be explicit for each Division and Role. See Divisions pages for interfaces and SLAs.
  • Decisions should reference an intel report or a design principle; avoid purely ad‑hoc choices.

Cadence and Rhythm

  • Use predictable cycles: daily check‑ins, weekly reviews, and event‑driven alerts for emergencies.
  • Keep ops tempo sustainable; surge only with clear objectives and end‑conditions.